Final Fantasy XVI

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Square Enix

During PAX East 2024, Square Enix has announced that the upcoming DLC for Final Fantasy XVI, The Rising Tide, will be released on 18 April 2024 on PlayStation 5.

The Rising Tide unlocks an all-new story, battles, sidequests, weapons, accessories, level cap and more, adding a new depth to Clive’s journey before the exciting conclusion of Final Fantasy XVI. In The Rising Tide, an unmarked letter arrives to Clive at the hideaway containing a request to rescue the Dominant of Leviathan the Lost. This new DLC takes Clive and his companions to the hidden land of Mysidia to uncover the tragic history of a forgotten people.

On the same date a free update (Version 1.30) will be available. This update will add quality of life improvements for the game, including:

  • Return to a quest giver immediately with the new “Quick Complete” function
  • Icon updates for important character quests
  • A new Skill Set feature which allows players to save up to 5 unique Feat and Ability sets
  • Abilities and Accessories adjusted for easier use
  • New “Custom” controller type allows for freely customizable button layouts
  • Tone correction, screen effects, and more added to Photo Mode
  • Numerous new orchestrion rolls added
Final Fantasy XVI

During The Game Awards 2023 Square Enix has announced Final Fantasy XVI downloadable content Echoes of the Fallen and The Rising Tide. Echoes of the Fallen is now available for purchase on the PlayStation Store. The Rising Tide will be released in Spring 2024.

Final Fantasy XVI: Echoes of the Fallen

Echoes of the Fallen unlocks new story, battles, weapons, accessories, level cap and more. The adventure begins before the base game’s final battle, as strange, dark crystals begin to circulate on the black market. Players will follow Clive and company during their investigations as they encounter a group of suspicious traders, leading them to a long-abandoned Fallen tower known as the Sagespire and the terrible secrets that await within.

Final Fantasy XVI: The Rising Tide

The Rising Tide will bring new challenges and more, including the confrontation between Clive and the legendary Eikon, Leviathan.

You can watch the announcement trailer on YouTube. Due to the age restriction the video can't be included in this article.

With the announcement of the downloadable content a update, version 1.21, was released which makes a number of changes and improvements to the game.

Version 1.21 patch notes

Additional Features

  • Adds a new Inner Voice option to the Grand Cast menu, which can be viewed upon inquiring with Vivian about the State of the Realm.
    Hover the cursor over a character and press the touchpad to view their inner feelings toward their allies and enemies. See how each character's feelings change as the story progresses.

  • Adds several new orchestrion rolls.
    These can be obtained from in-game vendors after progressing a certain way through the story.

Changes to Arcade Mode

  • Adds a technical bonus feature that increases battle performance scores.
    Attacking enemies and performing a variety of battle techniques fills the technical bonus gauge, which increases your score multiplier each time it crosses a certain threshold. The gauge depletes over time or upon taking damage.

  • Adds new accolades.
    These can be earned by clearing stages within a certain time limit or with a final battle performance score above a certain threshold.

  • Adjusts ranking thresholds over individual legs and stages.
    The changes described above allow players to earn higher battle performance scores than they could previously. The ranking thresholds are adjusted to account for this.

  • Introduces a new leaderboard.
    All scores earned after the update is installed will be recorded to this new leaderboard.

  • Allows you to view leaderboards and rankings from previous versions.

  • Adjusts the difficulty level of Ultimaniac stages.

  • Adds and adjusts explanations of various features.

Changes to Training Mode

  • Adds an Immediate Takedown option.
    With this option turned on, attacks will reduce an enemy's will gauge by 50%, allowing you to partially stagger enemies with a single attack, then fully stagger them with a second attack.

  • Adds a Megaflare Level option.
    This option allows you to fix your Megaflare level to any value.

  • Adds a Zantetsuken Level option.
    This option allows you to fix your Zantetsuken level to any value.

System-related Changes

  • Adds a Photo Mode shortcut option.
    This option, accessible from the Game Settings tab of the System menu, allows you to launch Photo Mode by pressing the touchpad with two fingers.

  • Adds the ability to enter Photo Mode from the pause screen.
    This allows photos to be taken during cutscenes, with certain exceptions.

  • Adds the option to retry from the Game Over screen when Clive is defeated by a notorious mark.
    Retrying will return Clive to the point immediately before the battle with the notorious mark began.

  • Allows you to examine the details of the rewards available from the Patron's Whisper in the hideaway.

  • Adds the option to filter save data in the Load Game tab of the System menu.
    Press □ to cycle between the following filtering options: Show All Saves, Show Auto-saves, and Show Manual Saves.

  • Adds a Credits option to the title menu.
    This option, which allows you to view the credits sequence, becomes available after completing the game.

  • Adds and adjusts various UI elements.

Bug Fixes

Corrects the following issues:

  • Several issues wherein graphical elements did not display correctly during cutscenes.
  • Several issues wherein certain NPC animations were incorrect during certain quests.
  • Several issues wherein certain NPCs became positioned incorrectly under specific conditions during certain quests.
  • Several issues wherein progress became impossible in certain quests under specific conditions.
  • Several issues wherein quest objectives and destination markers did not display correctly in certain quests.
  • Several issues wherein NPC dialogue was incorrect in certain quests.
  • Several issues wherein the reward of ability points was incorrect in certain quests.
  • An issue wherein the demontamer's armguards were impossible to obtain.
  • Several issues wherein enemies did not behave correctly under specific conditions during battle.
  • Several issues wherein collision detection did not behave correctly under specific conditions during battle.
  • Several issues wherein the camera did not behave correctly under specific conditions during battle.
  • Several issues wherein the frame rate dropped significantly during battle.
  • Several issues wherein abilities or limit breaks did not trigger correctly under specific conditions during battle.
  • Several issues wherein accessory effects did not trigger correctly under specific conditions.
  • Several issues wherein the menu did not display or update correctly in Chronolith trials.
  • An issue wherein the conditions to achieve the Mark of the Jongleur accolades were incorrect in Chronolith trials.
  • Several issues wherein the menu did not display or update correctly in Arcade Mode.
  • An issue wherein Clive's clothing did not display correctly under specific conditions in Training Mode.
  • Several issues wherein menu navigation did not behave correctly under specific conditions in Training Mode.
  • Several issues wherein the AI of companion NPCs did not behave correctly.
  • Several issues wherein parkour animations did not trigger correctly under specific conditions.
  • Several issues wherein graphical elements and collision surfaces were set incorrectly in explorable areas and replayable stages.
  • Several issues wherein location names displayed at incorrect points in explorable areas and replayable stages.
  • An issue wherein certain menu screens flickered when the Graphics Settings option was set to Frame Rate.
  • Several issues wherein character animations did not trigger correctly under specific conditions.
  • Several issues wherein Active Time Lore elements did not update at the correct timing.
  • Several issues wherein menu elements did not display or update correctly in Vivian's State of the Realm.
  • Several issues wherein menu elements did not display or update correctly in Harpocrates's Thousand Tomes.
  • Several issues wherein entries in the Thousand Tomes did not update at the correct timing.
  • Several issues wherein Torgal's Animal Instinct did not function correctly under specific conditions.
  • An issue wherein graphical elements did not display correctly in Photo Mode under specific conditions.
  • Several issues wherein areas failed to unlock on the world map under specific conditions.
  • Several issues wherein text and icons did not display correctly on the world map under specific conditions.
  • Several issues wherein the camera did not behave correctly under specific conditions.
  • Several issues wherein the wireless controller vibration and adaptive triggers did not function correctly under specific conditions.
  • An issue wherein progress towards the trophy Here Be Rosfields did not display correctly under specific conditions.
  • Several issues wherein incorrect images and videos appeared in tutorial slides.
  • Several issues wherein important notifications did not display correctly under specific conditions.
  • Several issues wherein audio elements did not trigger under specific conditions.
  • Several issues wherein the game would freeze under specific conditions.
  • Several minor text issues.

Final Fantasy XVI is available for PlayStation 5. A demo is available where you can play the beginning of the game and a later dungeon. The PC version is currently in development.

Square Enix

During the Voices from Valisthea, a Final Fantasy XVI panel at PAX West 2023 Naoki Yoshida, the producer of Final Fantasy XVI, has announced in a video message that a new update is now available. Also he announced that the development team is working on two installments of paid downloadable content and the PC version.

The new update, version 1.001.000 (on the title screen version 1.10), contains the feature to change the outfit for Clive, Jill, Joshua, Torgal and Ambrosia and the feature to change the weapon skin.

Here are the patch notes:

Makes the following changes to Arcade Mode:

  • Adds a time limit to each stage.
    • This change is intended to correct an issue wherein certain abilities could be used to continually amass points over time, allowing for scores greater than envisioned.
    • You can continue to play as normal after the time limit is exceeded, but any further actions will not add to your score.
  • Reduces the scores awarded by the abilities Rime and Gouge.
    • Please note that in this and future updates, we plan to adjust the scoring system in order to reward the creative chaining of multiple abilities. We will continue to assess how scores in Arcade Mode are calculated in order to maintain its challenge.
  • Introduces a new leaderboard for players who have this update installed. Players who do not install the update can continue to view and record their high scores to the old leaderboard.
    • After installing this update, you will no longer be able to view or record high scores to the old leaderboard. However, scores recorded to the previous leaderboard will not be deleted. We plan to make previous leaderboards visible to all players in a future update.

Makes the following changes to the System menu:

  • Adds an Adaptive Triggers option to the Game Settings menu, which allows you to turn the wireless controller's trigger effect function on or off.
  • Adds a Target Cycle option to the Game Settings menu, which allows you to choose one of four different methods of changing targets while locked on to an enemy.
  • Adjusts the functionality of the Player Follow (Attack) option in the Camera Settings menu, in order to correct an issue wherein the camera position would reset after some attacks even when this option was turned off.
  • Adds a Controller Volume option to the Sound Settings menu, which allows you to adjust the volume of sound effects played through the wireless controller's speaker. - Adjusts the functionality of the Visual Alerts option in the Sound Settings menu, so that a preview of the alerts is displayed when the setting is turned on, and a confirmation dialog appears when the setting is changed.
  • Fixes some text issues.

Fixes the following issues:

  • An issue wherein enemies' actions did not trigger correctly in boss encounters under certain conditions.
  • An issue wherein the collision detection threshold could be crossed in boss encounters under certain conditions.
  • An issue wherein certain characters' actions did not trigger correctly.
  • An issue wherein notorious marks did not appear under certain conditions.
  • An issue wherein notorious marks appeared in different locations to that indicated on the hunt board.
  • An issue wherein holding down the touch pad button would display the local map when the Wireless Controller Layout option was set to Type F.
  •  An issue wherein certain weapons could not be crafted in Final Fantasy mode, as the materials required to craft them were not available in that mode.
  • A multi-language issue wherein certain entries in The Thousand Tomes could not be found using the Search by Name function.
  • An issue wherein game progress was not correctly carried over when transferring save data from the demo version to the full version.
  • Several minor text issues.

Final Fantasy XVI Clive outfit Final Fantasy XVI Jill outfit Final Fantasy XVI Torgal outfit

Square Enix

Recently Square Enix has released the first after launch patch for Final Fantasy XVI, version 1.03. This patch fixes some issues and adds some new functionality.

Below you can find the patch notes:

This update fixes some issues and adds some new functionality. We recommend that you install this update before playing the game.

This update:

  • Adds the following items to the System tab of the Main Menu:
    • Motion Blur Strength – Allows the player to adjust the strength of the motion blur effect when the character or camera is in motion. The default setting is the maximum of 5. This can be lowered to reduce the strength of the motion blur effect, or set to 0 to turn it off completely.
    • Player Follow (Movement)
    • Player Follow (Attack) – Turning these settings off prevents the camera from automatically following the player while moving and attacking respectively.
  • Changes the maximum setting of the Camera Sensitivity (Horizontal) and Camera Sensitivity (Vertical) items from 10 to 20.
  • Adds three new controller layouts: types D, E, and F.
  • Corrects an issue that affected the stability of some menus.
  • Corrects some text issues.
  • Adds the hashtag #FF16 when sharing screenshots or video clips on Twitter or YouTube.

Recenlty Square Enix also announced that Final Fantasy XVI has sold over 3 million copies.

Square Enix

Final Fantasy XVI, the latest standalone entry in the Final Fantasy series, is now available on PlayStation 5.

Final Fantasy XVI introduces players to an all-new story in the Final Fantasy universe, an epic dark fantasy that takes place in the realms of Valisthea – a land blessed in the light of the Mothercrystals, and where peace falters as the spread of the Blight threatens to destroy their dominions. The fate of the land is decided by the Eikons, mighty summoned beasts and their Dominants, men and women who have been blessed with the ability to call upon and wield them. This is the tale of Clive Rosfield, a warrior granted the title “First Shield of Rosaria” and sworn to protect his younger brother Joshua, the Dominant of the Phoenix, Eikon of Fire. Before long, Clive will be caught up in a great tragedy and swear revenge on the Dark Eikon known as Ifrit, a mysterious entity that brings calamity in its wake.

So what are you waiting for?! Go and get Final Fantasy XVI and enjoy! If you want a preview of the game, go and download the demo which let you play the prologue of the game.

Final Fantasy XVI artwork

Square Enix

During the Final Fantasy XVI Pre-Launch Celebration live event that was streamed yesterday Square Enix has announced that Final Fantasy XVI will actually be getting a day one patch.

The patch will be around 300 MB and will contain the following fixes and optimizations:

  • Fix a control flag issue which can make progress impossible under very specific circumstances;
  • Fix an issue wherein the game could close unexpectedly under very specific circumstances;
  • Optimize performance in several places;
  • Fix some minor text errors.

At first the development team said that they've worked hard to release the game without a day one patch for which they apologised during the live event.

Also during the live event producer Naoki Yoshida mentioned that the game was initially planned to ship on two discs, but about six months before the release the development team they managed to fit the game on one disc to reduce production costs.

Final Fantasy XVI will be released on 22 June 2023 exclusively on PlayStation 5. In Japan digital billboards will be on display starting tomorrow and also the below TV commercial will be aired.

Square Enix

During the Final Fantasy XVI Pre-Launch Celebration event Naoki Yoshida, the producer of Final Fantasy XVI, has announced that the Final Fantasy XVI demo will be available on Monday 12 June. That's today! The demo can now be downloaded from the PlayStation Store.

The demo will give fans interested in starting the adventure early access to the opening prologue, with saved progress carrying over to the full game after its release. In the demo, take control of Clive Rosfield at the start of his epic tale and learn about his ambitions and goals, as he endures a tragic event sending him on a dark and dangerous path of revenge. Completing the prologue allows players to experience a special battle demo which has numerous abilities unlocked, giving them the opportunity to jump into exhilarating battles and test out a wide array of devastating attacks and combos.

You can download the demo from the PlayStation Store. Final Fantasy XVI will be released on 22 June 2023 exclusively on PlayStation 5.

Final Fantasy XVI demo

Square Enix

Today the month of June has started and there are only 3 weeks left until the release of Final Fantasy XVI. As promised earlier, a demo will be available prior to the launch.

It seems that users on Reddit has noticed that the demo has appeared on the PlayStation Store, when you are using the mobile app. I can not reproduce it here, but it is possible that you need to have pre-ordered the game  to make it appear.

Most likely the demo will be available during or after the Final Fantasy XVI pre-launch event that will take place in Los Angeles on 11 June 2023 that will be live streamed.

Final Fantasy XVI artwork

Square Enix

During Sony's PlayStation Showcase 2023, Square Enix has revealed the launch trailer of Final Fantasy XVI titled Salvation.

The trailer sets the stage for what players can expect when they step into Valisthea next month, where we see the harsh circumstances faced by the Bearers, those born with the ability to cast magicks at will, and we see the truth that lies behind the Mothercrystals, long supposed to have bestowed blessings upon humanity. The new trailer also offers a glimpse of the first steps of Clive Rosfield, the protagonist of the game, as he and his allies fight to take back control of their fate.

Screenshot from Final Fantasy XVI launch trailer

You can viiew the trailer on YouTube, since it has an age restriction.

Final Fantasy XVI is the next standalone game in the Final Fantasy series and will be released on 22 June 2023 exclusively on PlayStation 5.

Square Enix

PlayStation State of Play, that was streamed yesterday, was entirely focused on Final Fantasy XVI showing more than 20 minutes of gameplay footage from the game. The stream was presented by Naoki Yoshida, the producer of Final Fantasy XVI.

You can check out the Final Fantasy XVI State of Play video below. Please note that it may contain spoilers.

During the stream Naoki Yoshida announced that the main theme of the game titled Tsuki Wo Miteita - Moongazing was written and performed by recording artist Kenshi Yonezu.

Worlds cannot express the impact Final Fantasy has had on my life. I never thought or imagined that I would ever receive an opportunity like this. I wrote this song especially for this game.
Thank you.

— Kenshi Yonezu

When I found out that we'd be able to work with Yonezu-san, I was not only surprised, but overjoyed.

I'm a big dan of Yonezu's work, and I know that he has a passion for creating music that resonates across the generations, so I was sure that he'd be able to capture the world, the story, and the themes of FFXVI.

He's not only an amazing artist, but also a avid gamer and a FF fan, so please look forward to hearing this theme song.

— Naoki Yoshida

The theme song teaser video can be viewed here.

Final Fantasy XVI is the first true action-RPG in the series and tells the story of Clive Rosfield and takes place in the realm of Valisthea. Clive’s Hideout, which serves as his base camp throughout the game, was revealed at State of Play. Final Fantasy XVI will be released on 22 June 2023 exclusively on PlayStation 5. A PC version will follow in the future.

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