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Magic

In Final Fantasy VIII the magic system is a lot different then other Final Fantasy's. You receive magic by drawing it from enemies, bosses and draw points. Also you can exchange some items for magic. Here are all magic skills that you can get in Final Fantasy VIII. I also included the juctioning magic.

[ Defensive magic | Attack Magic | Status Magic ]

¤ Defensive magic

Name Effect Elemental J Status J
Cure Restores a low amount of HP Atk - None
Def - None
Atk - None
Def - None
Cura Restores a medium amount of HP Atk - None
Def - None
Atk - None
Def - None
Curaga Restores a high amount of HP Atk - None
Def - None
Atk - None
Def - None
Life Revives a fallen ally and restores some HP Atk - None
Def - None
Atk - None
Def - Death
Full-Life Revives a fallen ally and restores all HP Atk - None
Def - None
Atk - None
Def - Death
Regen Restores one ally's HP gradually Atk - None
Def - None
Atk - None
Def - None
Esuna Removes all status effects Atk - None
Def - None
Atk - None
Def - All
Dispel Removes positive status effects from enemies Atk - None
Def - None
Atk - None
Def - Drain
Protect Reduces damage received from physical attacks Atk - None
Def - Fire/Ice/Lightning
Atk - None
Def - None
Shell Reduces damage received from magical attacks Atk - None
Def - All
Atk - None
Def - None
Reflect Reflects spells back at the caster Atk - None
Def - None
Atk - All
Def - All
Aura Limit breaks are activated more often Atk - None
Def - None
Atk - None
Def - Zombie
Float Target hovers in the air making them invunerable to Earth element attacks Atk - None
Def - None
Atk - None
Def - None
Scan Scans an enemy's HP, MP strengths and weaknesses Atk - None
Def - None
Atk - None
Def - None

¤ Attack magic

Name Effect Elemental J Status J
Fire Low level fire element attack Atk - Fire
Def - Fire
Atk - None
Def - None
Fira Medium level fire element attack Atk - Fire
Def - Fire
Atk - None
Def - None
Firaga High level fire element attack Atk - Fire
Def - Fire
Atk - None
Def - None
Blizzard Low level Ice element attack Atk - Ice
Def - Ice
Atk - None
Def - None
Blizzara Medium level Ice element attack Atk - Ice
Def - Ice
Atk - None
Def - None
Blizzaga High level Ice element attack Atk - Ice
Def - Ice
Atk - None
Def - None
Thunder Low level Lightning element attack Atk - Lightning
Def - Lightening
Atk - None
Def - None
Thundara Medium level Lightning element attack Atk - Lightning
Def - Lightning
Atk - None
Def - None
Thundaga High level Lightning element attack Atk - Lightning
Def - Lightning
Atk - None
Def - None
Water Water element attack Atk - Water
Def - Water
Atk - None
Def - None
Holy Holy element attack Atk - Holy
Def - Holy
Atk - None
Def - All
Aero Wind element attack Atk - Wind
Def - Wind
Atk - None
Def - None
Demi Gravity based attack that takes 1/4 of current HP Atk - None
Def - None
Atk - None
Def - None
Bio Poison element attack, inflicts Poison status Atk - Poison
Def - Poison
Atk - Poison
Def - Poison
Flare High level non-elemental attack Atk - Fire/Ice/Lightning
Def - Fire/Ice/Lightning
Atk - None
Def - None
Tornado High level Wind element attack Atk - Wind
Def - Wind
Atk - None
Def - None
Quake High level Earth element attack Atk - Earth
Def - Earth
Atk - None
Def - None
Meteor All enemies are hits by several meteors Atk - None
Def - Earth/Wind
Atk - None
Def - None
Ultima Extreme level magic attack Atk - None
Def - All
Atk - None
Def - None

¤ Status magic

Name Effect Elemental J Status J
Haste Speeds up targets ATB bar Atk - None
Def - None
Atk - None
Def - None
Double Target can cast two spells in one turn Atk - None
Def - None
Atk - None
Def - None
Triple Target can cast three spells in one turn Atk - None
Def - None
Atk - None
Def - None
Slow Targets ATB bar slows down Atk - None
Def - None
Atk - Slow
Def - Stop
Stop Target is immobilized and can't take any action Atk - None
Def - None
Atk - Stop
Def - Stop
Death Instantly kills target Atk - None
Def - None
Atk - Death
Def - Death
Zombie Makes target more powerful but Curative spells and items take HP Atk - None
Def - None
Atk - Zombie
Def - Zombie
Break Turns target to stone so they can't fight Atk - None
Def - None
Atk - Petrify
Def - Petrify
Blind Blinds target so physical attack accuracy falls Atk - None
Def - None
Atk - Blind
Def - Blind
Silence Silences target so they can't cast magic Atk - None
Def - None
Atk - Silence
Def - Silence
Berserk Makes target go into a rage limiting them to physical attack only Atk - None
Def - None
Atk - Berserk
Def - Berserk
Sleep Puts target to sleep so they can't fight until they wake up Atk - None
Def - None
Atk - Sleep
Def - Sleep
Confuse Confuses target so it will attack anyone with anything Atk - None
Def - None
Atk - Confuse
Def - Confuse
Pain Poisons, blinds and silences the target Atk - None
Def - None
Atk - Poison/Blind/Silence
Def - Poison/Blind/Silence
Meltdown Targets Vitality falls to 0 making them extremely vunerable to physical attacks Atk - None
Def - None
Atk - None
Def - None