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Final Fantasy XII Info

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Magicks

Magick in Final Fantasy XII can be bought in Magick Shops. However you need to have the proper license to cast it.

¤ White Magicks

Name Effect MP Level LP Cost
Cure Restores a small amount of HP to one ally. 8 1 15 200
Cura Restores a medium amount of HP to allies in range. 32 3 30 1,500
Curaga Restores a large amount of HP to one ally. 28 5 45 3,200
Curaja Restores HP to allies in range. 68 6 50 11,700
Renew Fully restores HP to allies in range. 98 8 105 30,600
Raise Revives one KO'd ally. 22 3 30 1,900
Arise Revives and fully restores one KO'd ally. 50 6 50 9,700
Esuna Remove bad status effects from one ally. 24 4 35 2,800
Esunaga Remove bad status effects from allies in range. 72 8 55 14,900
Blindna Remove Blind from one ally. 8 1 15 200
Vox Remove Silence from one ally. 8 2 20 300
Poisona Remove Poison from one ally. 8 2 20 200
Stona Remove Stone/Petrify from one ally. 12 3 30 800
Cleanse Remove Disease from one ally. 20 5 45 5,800
Dispel Remove good status effects from one foe. 16 5 45 4,500
Dispelga Remove good status effects from foes in range. 36 6 50 8,200
Regen Restores HP over time, removes Sap. 16 4 35 1,900
Holy Deals heavy Holy damage to one foe. 60 7 35 11,200

¤ Black Magicks

Name Effect MP Level LP Cost
Fire Deals Fire damage to one foe. 8 1 15 200
Thunder Deals Thunder damage to one foe. 8 1 15 200
Blizzard Deals Ice damage to one foe. 8 1 15 200
Water Deals Water damage to one foe. 12 2 25 800
Aero Deals Wind damage to one foe. 16 2 25 1200
Fira Deals Fire damage to foes in range. 18 3 35 3000
Thundara Deals Thunder damage to foes in range. 18 3 35 3000
Blizzara Deals Ice damage to foes in range. 18 3 35 3000
Bio Deals damage to foes in range and Sap. 24 4 40 4900
Aeroga Deals Wind damage to foes in range. 38 4 40 6800
Firaga Deals heavy Fire damage to foes in range. 42 5 45 8200
Thundaga Deals heavy Thunder damage to foes in range. 42 5 45 8200
Blizzaga Deals heavy Ice damage to foes in range. 42 5 45 8200
Shock Deals heavy non-elemental damage to one foe. 34 6 50 9400
Scourge Deals heavy non-elemental damage to foes in range and Sap. 48 6 50 11200
Flare Deals massive non-elemental damage to one foe. 48 7 70 11200
Ardour Deals massive Fire damage to foes in range. 60 7 70 15600
Scathe Deals massive non-elemental damage to foes in range. 70 8 120 18100

¤ Time Magicks

Name Effect MP Level LP Cost
Haste Speeds up one ally's action with 50%. 20 5 40 3400
Hastega Speeds up allies' action in range with 50%. 70 7 110 16600
Slow Slows one foe's action with 50%. 8 1 20 200
Slowga Slows foes' action in range with 50% 24 7 110 10400
Immobilise Immobilise all foes in range. 16 1 20 600
Disable Prevent foes in range from taken action. 16 2 25 600
Stop Stops action of one foe. 20 6 45 3700
Reflect Causes magic to be reflected once from one ally. 12 2 25 800
Reflectga Causes magic to be reflected once from allies in range. 24 7 110 6800
Float Allies in range walk on air. 20 5 40 2800
Break Turns one foe into stone after a while. 14 3 30 900
Countdown Reduce one foe's HP to 0 after a while. 8 6 45 3100
Balance Area damage equal to difference in caster's current and max HP. 18 4 35 1500
Bleed Heavily damage one foe over time with Sap. 12 4 35 1100
Warp Banish all foes in range. 18 3 30 1700

¤ Green Magicks

Name Effect MP Level LP Cost
Protect Raises one ally's defence with 25%. 8 1 25 200
Protectga Raises allies' defence in range by 25%. 36 7 105 9400
Shell Raise one ally's magick resist with 25%. 8 2 30 300
Shellga Raises allies' magick resist in range by 25%. 40 7 105 9900
Bravery Increases one ally's attack power with 30%. 24 6 50 5800
Faith Augment one ally's Magick by 30% to 50% 24 6 50 5800
Blind Lower one foe's chance to hit. 10 1 25 200
Blindga Lower the change to hit of all foes in range. 20 5 45 6800
Silence Prevent one foe from casting magicks. 8 3 35 400
Silencega Prevent all foes in range from casting magicks. 22 5 105 6800
Sleep Put one foe to sleep. 10 3 35 700
Sleepga Put foes in range to sleep. 26 7 105 7900
Poison Damage one foe over time. 10 2 30 500
Toxify Damage foes in range over time. 26 4 40 4100
Oil Increase fire damage dealt to foes in range. 8 4 40 600

¤ Arcane Magicks

Name Effect MP Level LP Cost
Dark Deals moderate Dark damage to foes in range. 10 1 25 500
Darkra Deals Dark damage to foes in range. 20 4 50 5800
Darkga Deals heavy Dark damage to foes in range. 30 7 105 9400
Gravity Reduce HP of foes in range by 1/4 of max HP. 20 2 50 2800
Graviga Reduce HP of foes in range by 1/2 of max HP. 36 7 105 6800
Reverse Healing and damage have opposite effect on one foe. 50 6 70 7600
Berserk Causes on ally to mindlessly attack. 10 1 25 1000
Confuse Causes one foe to confuse friend with foe. 10 2 30 1400
Decoy Causes one ally to be the target of all foes. 10 3 40 2500
Death Reduces one foes' HP to 0. 30 5 60 5200
Vanish Render one ally invisible. 24 3 50 4900
Vanishga Render allies in range invisible. 60 6 70 8700
Bubble Double max HP of one ally. 32 5 60 3300
Drain Transfer HP from one target to caster. 18 3 40 3200
Syphon Transfer MP from one target to caster. 2 4 50 4000