Abilities
Here are the abilities you can learn during the game.
¤ Special Abilities
| Name | Description |
| Flee | Help in escaping from a battle! |
| Pray | Heals small amount to entire party. |
| Cheer | Increases party's strength and defense. |
| Aim | Decreases party's Accuracy. |
| Focus | Decrease's magic and magic defense. |
| Reflex | Increases party's evasion. |
| Luck | Raise's party's evasion, accuracy and critical hit rate. |
| Jinx | Decreases enemies luck. |
| Lancet | Drain MP and HP from enemy. Use to gain new overdrives for Kimahri. |
| Guard | Take hit for players. Cannot use for magic or whole party hits. |
| Threaten | Stuns the enemy with fear! |
| Provoke | Draws enemy to caster. |
| Entrust | Give the users Overdrive gauge to another character |
| Copycat | Copies last action done. Invalid for overdrives and summons. |
| Doublecast | Cast two black magic spells in a row. |
| Bribe | Pays enemy for kind gesture. More Gil, the better. |
¤ Skill Abilities
| Name | Description |
| Dark Attack | Cast darkness on the enemy for 3 turns |
| Dark Buster | Cast darkness on enemy but has practically a 100% chance. |
| Silence Attack | Cast silence on the enemy for 3 turns. |
| Silence Buster | Cast silence on enemy but has practically a 100% chance. |
| Sleep Attack | Cast sleep on the enemy for 3 turns. |
| Sleep Buster | Cast sleep on enemy but has practically a 100% chance. |
| Delay Attack | Delays the enemy's next turn. |
| Delay Buster | Greatly delays the enemy's next turn. |
| Zombie Attack | Cast zombie on the enemy. |
| Triple Foul | Cast sleep darkness and silence for next 3 turns. |
| Power Break | Decreases one enemy's strength. |
| Magic Break | Decreases one enemy's magic defense |
| Armor Break | Decrease enemies defense and takes away their armor. |
| Mental Break | Decreases the enemy's magic defense. |
| Mug | Same as "steal" but also does damage. |
| Quick Hit | Quickly attacks enemy and turn comes sooner! |

