|
» Grandia

In the far eastern corner of the Messina
Continent lies the small port town of Parm. This once-sleepy village
is coming to life in the throes of a booming industrial revolution.
Young Justin matches the town's awakening with his own spirited
energy. He yearns for adventures. just like his father's. As a
keepsake, he always carries his father's amulet, the Spirit Stone.
One day, Justin and his friend Sue hike out to
explore the Salt Ruins, a forsaken place north of Parm. While
rummaging amid fallen towers and crumbling battlements, Justin spies
something strange in the depths of an ancient shaft. Just then, a
mysterious voice floats on the air...
"Welcome, he who holds the Spirit
Stone."
Stunned for a moment, Justin quickly becomes as
alert as a fox. Cloud the voice be summoning him? Will it say more?
Will the secret speaker appear?
Reaching in this pocket and raising the Spirit
Stone high, Justin watches... and waits. The Spirit Stone begins to
feel warm, and suddenly a surge of power races through Justin. With
his father's amulet, the might hold the key to the secrets of the
ancient Icarians... and acvilization lost in the swirling haze of
time. At lasr, a magnificent adventure beckons. Justin vows to
follow it, wherever it leads.
He is ready. If the voice will just speak
again...
¤ Specifications
Platform: Saturn, PlayStation
Developer: GameArts
Publisher: ESP, Sony, UbiSoft
Players: 1
Discs: 2
¤ Screenshots

| ¤ Release Dates |
Saturn |
PlayStation |
Japan: |
18/12/1997 |
24/06/1999 |
USA: |
Not Released |
30/09/1999 |
Europe: |
Not Released |
30/03/2001 |
| ¤ Covers |
Saturn |
PlayStation |
|
Japanese version
|
Japanese version
United States version
European version
|
|