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» Final Fantasy X » Dark Aeons
| Dark
Valefor |
| HP: 800,000 |
AP: 10,000 |
| Location: Besaid
Temple, Entrance |
| Elemental
Characteristics: All Elemental Attacks are halved |
Info:
Dark Valefor is the weakest dark aeon and is
unexpectedly called by a Summoner at the entrance to
Besaid Village. One or two of your characters should now
have Break HP limit, Auto-Haste and (if possible)
Auto-Phoenix. Break Damage Limit is strongly
recommended. In order to assign the Break HP Limit to a
piece of armor, win 30 Wings to Discovery during the
Chocobo Race beneath Remiem Temple and customize a
suitable piece of equipment. Make sure that all your
character's attributes are well into three digits. |
Tips:
Dark Valefor is in the habit of using Energy Ray as his
attack of choice, inflicting massive damage on your
three heroes. Make sure you cast Auto-life and shell in
time. You should try to intercept your opponent's
Overdrive by sending an aeon into battle beforehand.
Incidentally, this tactic is also useful against the
other dark aeons. |
| Dark
Ifrit |
| HP: 1,400,000 |
AP: 20,000 |
| Location: Sanubia Desert West |
| Elemental
Characteristics: Absorbs Fire, Immune to
Water or Lightning, Ice damage x1/2 |
Info:
Even from a distance, you'll spot the woman in the far
north of the desert,
beside the former passage to the Home of the Al-Bhed.
Talk to her and agree to look for her child. The Batlle
will only start if, after a brief sequemce,
you pay a another visit to the ravine in the north. |
Tips:
Dark Ifrit will counter all attacks, and his own attacks
will inflict massive damage, as well as having a Delay
effect. His Overdrive is non-elemental and cannot be countered
using fire protection. As always, shield yourself by sacrificing
an Aeon.
It would help if Tidus and Wakka happen to have Break
Damage Limit at their disposal, and they should also
have mastered the Blitz Ace and Attack Reels overdrive
techniques. |
| Dark
Ixion |
| HP: 1,200,000 |
AP: 20,000 |
| Location: Thunder
Planes North (near the save sphere) |
| Elemental
Characteristics: Absorbs Lightning, Immune to
fire and ice, water damage x1/2 |
Info:
This Aeon uses immensely powerful Lightning-type
attacks, but you will not be able to counter them by
using the corresponding abilities. Dark Ixion will
counter each attack with an attack of his own, adding
the sleep status effect. |
Tips:
Although you can use Dispel to lift Ixion's Full Break
effect, you'll find that only
Ribbon offers adequate protection. After apparently
defeating
Dark Ixion, you'll find yourself engaged in battle with
him again almost immediately. Luckily there is a save
sphere nearby. During the second batlle you'll find that
Ixion has lost his abbility to counter. Although his attack now cast confuse and Break status
effects,
you should be able to put up with that. |
| Dark
Shiva |
| HP: 1,200,000 |
AP: 20,000 |
| Location: Macalania
Temple, Entrance |
| Elemental
Characteristics: - |
Tips:
Dark Shiva is incredibly quick, so you'll need a very
high Agility figure.
Her attacks dispel all positive status effects, as well
as casting berserk and confusion. Her Heavenly Strike
has the death effect which even penetrates your Ribbon's
protection. Her Overdrive will inflict massive amounts
of damage on your three characters. |
Info:
If you manage to win this battle, numerous Guado
Guardians will spill out of the Temple. Leave Macalania-Road
for a short while and then return. You'll find that you
can now enter the temple and pick up a few items from
the Fayth beyond the Antechamber. Unfortunately on the
way back you'll have to rebuild the bridge again
(Remember the Trails?). |
| Dark
Bahamut |
| HP: 4,000,000 |
AP: 200,000 |
| Location: Dome |
| Elemental
Characteristics: - |
Tips:
After Dark Shiva, you'll find that the difficulty level
increases again significantly.
Before facing Dark Bahamut, it might be a good idea to
do battle with Dark Yojimbo. Use the monster arena to
increase your chosen character's attributes: try to
power some of them up to the maximum figure (255).
However high you accuracy figures, some hits will miss they're
mark. Luckily, Aim will reduce the number of misses. |
Info:
Once Dark Bahamut's overdrive gauge has increased for
the fifth time, the dark aeon will unleash Impulse, which
will cast Petrification, Slow, Full Break and Delay.
You'll find that conventional "proof" armor
offers no protection.
Casting Auto-Haste (which should always be one of your
standard tactics) can prevent slow. Dark Bahamut will
also use the Impulse attack and Mega Flare overdrive,
one after another. the result is that, by casting
auto-life after Dark Bahamut's Impulse, you can look
forward to being scorched by Mega Flare. |
| Dark
Yojimbo |
| HP: 1,600,000 |
AP: 8,000 |
| Location: Cavern of the
Stolen Fayth |
| Elemental
Characteristics: - |
Tips:
Dark Yojimbo's initial attack is always an ambush. At least one of your characters should be equipped with a weapon with First Strike to ensure that you still get the first turn.
Otherwise, you may be unlucky enough to run straight into a Wakizashi attack, Inflicting 3 x 99,999 HP of damage.
You'll find that Daigoro is able to cast petrification despite
stoneproof. Only ribbon will offer protection against this status effect.
As well as significant damage, Kozuka inflicts slow and full break.
The Zanmato Overdrive has the same effect as Wakizashi and also dispels any protection.
You'll have no choice but to sacrifice an Aeon for the greater good! |
Info:
If you manage to win this battle, numerous Guado
Guardians will spill out of the Temple. Leave Macalania-Road
for a short while and then return. You'll find that you
can now enter the temple and pick up a few items from
the Fayth beyond the Antechamber. Unfortunately on the
way back you'll have to rebuild the bridge again
(Remember the Trails?). |
| Dark
Anima |
| HP: 1,200,000 |
AP: 20,000 |
| Location: Macalania
Temple, Entrance |
| Elemental
Characteristics: Absorbs Ice, Immune to water
and lightning, water damage x1/2 |
Tips:
Dark Shiva is incredibly quick, so you'll need a very
high Agility figure.
Her attacks dispel all positive status effects, as well
as casting berserk and confusion. Her Heavenly Strike
has the death effect which even penetrates your Ribbon's
protection. Her Overdrive will inflict massive amounts
of damage on your three characters. |
Info:
If you manage to win this battle, numerous Guado
Guardians will spill out of the Temple. Leave Macalania-Road
for a short while and then return. You'll find that you
can now enter the temple and pick up a few items from
the Fayth beyond the Antechamber. Unfortunately on the
way back you'll have to rebuild the bridge again
(Remember the Trails?). |
| Dark
Magus Sisters |
| HP: 1,200,000 |
AP: 20,000 |
| Location: Mushroom
Rock Road |
| Elemental
Characteristics: - |
Tips:
- |
Info:
- |
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